1#ifndef _INC_LCD_GRAPHIC_H_
2#define _INC_LCD_GRAPHIC_H_
4#define SUPPORT_LCD_FONT
30#ifdef SUPPORT_LCD_FONT
void DRAW_Circle(LCD_CANVAS *pCanvas, int x0, int y0, int Radius, int Color)
void DRAW_PrintString(LCD_CANVAS *pCanvas, int X0, int Y0, char *pText, int Color, FONT_TABLE *font_table)
void DRAW_Rect(LCD_CANVAS *pCanvas, int X1, int Y1, int X2, int Y2, int Color)
void DRAW_PrintChar(LCD_CANVAS *pCanvas, int X0, int Y0, char Text, int Color, FONT_TABLE *font_table)
FONT API ///////////////////////////////////.
void DRAW_Pixel(LCD_CANVAS *pCanvas, int X, int Y, int Color)
void DRAW_Line(LCD_CANVAS *pCanvas, int X1, int Y1, int X2, int Y2, int Color)
void DRAW_Refresh(LCD_CANVAS *pCanvas)
void DRAW_Clear(LCD_CANVAS *pCanvas, int Color)